I develop engaging Android games using Unity, specializing in gameplay programming, AI systems and polished mobile experiences.
I'm Mohammed Nizam K N, a passionate Unity Game Developer, Gameplay Programmer, and the founder of MN7 Studios. I graduated with a Bachelor of Technology (B.Tech) in Computer Science and Engineering, where I built a strong foundation in programming, software engineering, algorithms, and game development. I specialize in developing engaging 2D and 3D mobile games using Unity and C#, combining creativity with technical problem-solving to build polished and enjoyable gaming experiences.
I independently develop Unity games from concept to completion, covering gameplay programming, game architecture, AI systems, UI development, level design, debugging, optimization, testing, and Android deployment. Every project helps me strengthen my understanding of clean code, reusable systems, and creating engaging player experiences.
My portfolio includes projects such as Mirror Escape, a unique puzzle game built around synchronized movement mechanics; Tic Tac Toe, featuring AI and local multiplayer; and Four Fusion, a strategic Connect Four game with multiple AI difficulty levels. Through these projects, I have gained practical experience in solving gameplay challenges while developing complete, production-ready mobile games using Unity.
Along with Unity and C#, I work with technologies including Git, GitHub, Visual Studio, Android Studio, HTML, CSS, JavaScript, Flutter, and the Google Play Console. I enjoy learning new tools, experimenting with gameplay mechanics, and continuously improving both my technical and creative skills through hands-on development.
As the founder of MN7 Studios, I am focused on developing and publishing original Unity games while expanding my portfolio and gaining real-world development experience. My long-term goal is to grow as a professional Unity Game Developer, contribute to innovative game development teams, and create high-quality games that combine engaging gameplay, technical excellence, and memorable player experiences. I am always eager to learn, take on new challenges, and continue building a successful career in the game development industry.
Unity Projects
Game Development
B.Tech Graduate
Studios
A unique 2D puzzle game where every move controls both the player and a mirrored character. Solve handcrafted levels using strategy and synchronization.
A polished Tic Tac Toe game built with Unity, offering both single-player mode with AI and local multiplayer. The game features smooth animations, intuitive controls, responsive UI, and an enjoyable gameplay experience designed for Android.
A feature-rich Connect Four game developed with Unity, offering multiple AI difficulty levels, local multiplayer, polished gameplay mechanics, smooth animations, responsive user interface, and optimized performance for Android devices.
My first Unity projects that helped me learn the fundamentals of game development and laid the foundation for my current work.
One of my earliest Unity projects, developed while learning the fundamentals of game development. This project helped me gain hands-on experience with player movement, enemy AI, shooting mechanics, collision detection, UI, and implementing four different gameplay power-ups that enhanced player abilities and made the gameplay more dynamic. Through this project, I strengthened my understanding of core game mechanics, scripting, and the complete Unity game development workflow.
A collaborative Unity project developed as part of a four-member team during my early game development journey. I contributed to gameplay programming, UI implementation, debugging, and feature development while gaining valuable experience in teamwork, project coordination, and the complete game development workflow.
Play my games on Google Play and itch.io
Explore the source code of my Unity projects, game prototypes, and development work on GitHub.
View GitHubTechnologies, tools, and platforms I use to build modern Unity games.
Graduated with a Bachelor of Technology in Computer Science, building strong foundations in programming, software engineering, and game development.
Gained hands-on experience as a Junior Unity Developer, working on gameplay programming, AI systems, UI development, and collaborating on game projects to enhance my skills in Unity and C#.
Founded MN7 Studios to develop and publish independent Unity games for Android. Focused on gameplay programming, UI development, AI systems, game optimization, and creating engaging mobile gaming experiences.
Games Developed
Technologies Used
Game Development
Primary Engine